

The big bad antagonist in Escharum is equally fleshed out, with cutscenes suitably explaining his plight and audio logs flesh things out on the Banished side suitably. It makes for a formidable partnership when you’re busy jumping your way through story missions and around Zeta Halo on a broader scale.

The two soon grow close, providing plenty of comic relief, something I hadn’t expected to get out of Halo Infinite outside of its true-to-form Grunts that can often be heard screeching things like “It’s the big green man!” or “he’s definitely here… unless he’s right behind me… AHHH!”īut The Weapon also provides Master Chief the moments to engage with his inner feelings. He wrestles with his past regrets and decisions and how these failings have led him to where he is.Īccompanying Chief along the way is The Weapon, an immediately likable AI with a chirpy and charismatic persona that juxtaposes with John’s steely personality perfectly. There’s more range in this super-soldier than the brief, gruff-voiced lines he’d occasionally mutter in previous titles. What’s most noticeable is how this feels like a more emotional look through the visor of Master Chief. While I’m going to avoid diving too much into the story beats to save you all the twists, turns, and revelations that it offers up fans along the way, I will say it’s gripping and kept me hooked throughout the 20 hours or so I spent on Zeta Halo to write this review. Set approximately 18 months after the events of Halo 5 - which was a largely Master Chief-less experience - Halo Infinite puts us firmly back into the iconic green Spartan armor of the Chief as he aims to discover what actually happened to Cortana, all the while stopping the Banished from seizing total control of the Zeta Halo before it’s too late.
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Halo Infinite’s campaign is where the most noticeable advancements for the series can be seen. For the sake of clarity, this review will be covering both under clear headings, and both parts of the game will play a part in determining the game’s final score at the bottom of this review.

Halo Infinite offers up two distinct experiences - one a lengthy adventure with Master Chief in its campaign, and the other a chaotic arena shooter multiplayer experience. Combining another epic adventure with everyone’s favorite gruff-voiced Spartan, Master Chief, with a refined but still hectic multiplayer mode, Halo Infinite is a return to form and one you absolutely cannot miss out on. Importantly for Halo fans, it’s a clear indication that 343 Industries has been listening to fan feedback following the divisive Halo 5 and, more recently that iffy gameplay trailer from last year.

Infinite’s incredible production value, which marries cutting-edge visuals to simply sublime gameplay, pushes forward a movement kickstarted by Gears 5 back in 2019. Halo Infinite, however, marks a turning point in this narrative - not quite an all-conquering great, but certainly a sign that Microsoft has started to find its footing when it comes to evolving its iconic franchises with new, exciting design. PlayStation has become synonymous with third-person, story-driven games that take players on epic journeys across frost-bitten mythological lands and immersive historical settings, while Microsoft’s studios have struggled to reach the same dizzying highs. For the past four or five years, Microsoft has been attempting to close the gap with Sony when it comes to cinematic, AAA experiences.
